Setting up Application Project Properties in Visual Studio .NET 2003
Visual Studio Linker Advanced Properties
Here we will examine the C++ Linker Advanced Properties Tab.
Target Machine This option tells the Linker what platform the application may be targeting.
This is usually determined by the object (*.obj) files generated by the compiler, but since we know our games are to be run on the x86 architecture we should go ahead and make this fact explicit.
Hence, for the purposes of this class, you should specify MachineX86.