Modeling and Texturing



Complete Maya Programming

Complete Maya Programming, Vol. I:
An Extensive Guide to MEL and C++ API

David Gould
Morgan Kaufmann, San Francisco: 2002

Complete Maya Programming

Complete Maya Programming, Vol. II:
An In-Depth Guide to 3D Fundamentals, Geometry, and Modeling

David Gould
Morgan Kaufmann, San Francisco: 2005

Game Character Development with Maya

Game Character Development with Maya
Antony Ward
New Riders, Indianapolis: 2004

The Dark Side of Game Texturing

The Dark Side of Game Texturing
David Franson
Premier Press, Boston: 2004