Superschule-Mädchen-Stadt Deathmatch Zwei Soundtrack
Deathmatch Zwei had the challenge of being written before much of the game was finished due to the time constraints placed upon the project. Essentially, I had to imagine what gameplay woud be like and what kind of score would supplement and amplify it. Under the influence of the demands made by my group, I settled on the idea that the UI menu soundtrack had to be themed with preparation, excitement, and break-dancing. As for the in-game audio, I proposed to use Dynamite Squirrel as well so this theme was also dynamically composed. The track provided was the final version before it was split into layers and segments for the game.